MiB64 (hereon also referred to as
simply "the emulator" or "the
software") is a software package
designed to emulate the Nintendo64
video game system on a Microsoft
Windows based PC. This means
that it creates an environment
on your PC under which real N64
software can run and be played
in much the same way as it would
be on the original hardware
system.
Due to
the difficult nature of this
task, lack of complete system
documentation, and time and
resource restrictions, this is
achieved with varying degrees of
success, depending on factors
including the specific game, the
configuration of the emulator,
the specification and
configuration of the host
system, and the inherent
limitations of the emulator.
If you
meet all the
requirements and follow the
advice contained in this
documentation it should be
possible for you to enjoy a wide
selection of games, even perhaps
with superior graphics and extra
features compared to the
original system.
Hover to zoom
Should be straightforward
enough - starting from the
top:
Title bar, showing the
internal name of the loaded
ROM, followed by the app
title and version number. A
minimise button and maximise
button (only available in
the ROM Browser) and exit
button.
File menu - deals with
all ROM loading tasks,
Start/End emulation and
language selection.
This appears by default
when not in emulation state but can be hidden as
a basic mode if Hide
Advanced Settings is unchecked!
It is
then only available while the
emulator is running, allowing
you to access everything you
will need while running games.
Options menu - all
configuration is done from
here, including access to
main settings dialog and
plugin selection.
Show
CPU Usage % is for the
following:
- R4300i is time spent
in the emulator's main
CPU core
- Dlist is CPU time
taken by graphics plugin
- Alist is basically
the RSP/audio
- Idle is how much
free time is left over
on your system.
Hover to zoom
Help menu - access to
documentation and About
information.
At lower left, the status
bar, provides feedback on
the current state of the
emulator, and is also used
for the CPU load statistics
if enabled.
At the bottom right, the
FPS counter.. note that this
displays current VI/s or you
can think of it as "Fields
Per Second" of the CPU core,
not Frames Per Second
from the graphics plugin.
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