Title bar, showing the internal name of the loaded Game, followed by the app
title and version number. A minimise button and maximise button (only available
in the Game Browser) and exit button.
File menu - deals with all Game loading tasks, Start/End emulation and language
selection.
System menu - only available while emulator is running, everything you will
need while running games.
Options menu - all configuration is done from here, including access to main
settings dialog and plugin selection.
Help menu - access to documentation and About information.
At lower left, the status bar, provides feedback on the current state of the
emulator, and is also used for the CPU load statistics if enabled.
At the bottom right, the FPS counter.. note that this displays current VI/s
or you can think of it as "Fields Per Second" of the CPU core, not
Frames Per Second from the graphics plugin.
You are probably famililar with the terms "Playable" and "Not
playable" from other emulators. Although these words are easy for beginners,
they have limitations which the authors of MiB64 wanted to avoid (such as
being open to a very large degree of personal opinion). MiB64 uses the term
"Status". "Status" is a definate category (the categories
are explained below) giving a summary judgement about the compatibility of particular
game with MiB64 as a whole. For precise details, see the Notes
fields. Status is a field in the RDS which the RDS author defines based on his
and other peoples' experience of the compatibility of each game (this is where
some human error inevitably comes in). MiB64 uses the Status field to define
a colour for each row in the Game Browser. By default (with the RDS supplied)
you will come across some or all of the following colours (depending, of course,
on which games you actually have!):
"Compatible" (green)
The game is, to the best of our knowledge, fully playable, with no issues severe
enough to seriously effect gameplay. Some judgement exercised here; being green
does not equal "flawless", only the original console will guarantee
that. Note that system requirements are variable within this category - minimum
spec may not be enough to run all "Compatible" games. There is also
the possibility of mistakes, because not all games can have been fully tested.
However, a lot of these games have been completed in MiB64, you should be
reasonably confident that you can do the same.
"Issues (core)/Issues (plugin)" (muddy yellow)
These games can be played, but they have moderate to severe issues that may
effect your enjoyment of the game. If a game is marked "Issues (plugin)"
then switching to another more suitable plugin could resolve the issue. If a
game is marked "Issue (core)" then you can't do anything about the
problem short of rewriting parts of the core (out of the question for most people!)
or looking for a newer/different version or a different emulator altogether.
"Issues (mixed)", as you might guess, means that the game shows both
core and plugin issues.
"Needs video plugin" (turquoise)
These games are (we believe) supported on the core of the emulator, but are
known to have serious enough problems with the default plugins that they cannot
be considered playable (although often it's just the menu portion of the game
that's missing, and if you can get past this you might be OK). Because of this,
and the obvious problems in testing a game we cannot see properly, you should
consider core status on these games as being somewhat uncertain also. You need
to find a suitable 3rd party video plugin to be able to play this game - one
may or may not exist. Check your favourite emulation news sites.
"Needs audio plugin" (turquoise)
As for "Needs video plugin"(see above) but the issue is with the audio
plugin rather than the video plugin. This sitaution is very rare.
"Use (a certain named) plugin" (purple)
As for "Use (a certain named) plugin"(see above) lets the user
know that the plugin named here
will give the best results for
the particular game.
"Unsupported" (dark red)
These games areknown to not work on the core of the emulator. No amount of plugin
switching or settings fiddling will help you here, further (probably highly
difficult!) development of the core would be required to get these games working.
"Broken (core)/Broken (plugin)" (brown)
You are advised to use an older version of either the MiB64 application
or a MiB64 plugin to play this game. See Notes for details. Important! See
which field the recommended is in. For example, if it says "use older version"
in the Notes (default plugins) field, you only have to use an older plugin,
NOT an older version of the MiB64 application! Remember you can mix and
match plugins and executables. Similarly, if it says "use older version"
in the Notes (core) field, you should only have to use an older version of the
MiB64 application - you can continue to use the newer plugins! This way
you are not missing out on all the other benefits of the newer versions.
"Region issue" (blue)
This is to let you know that although this Game doesn't work properly, there
is another version of it (i.e. the same game) that does work. Read the note
to learn which area of the emulator has the problem and which version of the
Game you should use instead.
"Interpreter
only" (medium green)
This is to let you know that although this Game works, it only runs on
Intereter core.
"Uncertain" (black)
It could not be determined before release exactly what the status of this game
was... you'll have to try it and see for yourself how well it works... check
for an updated RDS.
"Unknown" (grey)
This Game has not been found in the RDS, OR there is no status defined in the
RDS by the RDS author. A Game is marked Unknown probably because it is not a
known good GoodN64 Game, and hence hasn't been included. There is also a chance that the reason you are seeing
Unknown status is that you have a New Prototype or Hack etc that the RDS at
the time was not aware of. If the Game is still marked Unknown, you
are advised to check it is a good rom or add it yourself.
Notes (sometimes called "Comments" in other emulators ) are split
into two fields in MiB64 to reflect the fact that the core and the plugins
are seperate and have seperate compatibility. (Each game's status
is derived from both the core and the default plugin compatibility considered
together).
When reading both Notes fields it will help you to keep this in mind:
- most text is explaining known issues, such as a graphics glitch, that you
cannot prevent.
- most instructions to the user start "use..." - pay attention!
- if the notes are particularly complex i preferred to just refer you to the
GameFAQ, where i have more space to explain things properly. The GameFAQ is
accessible from the Help menu.
Some abbreviation was necessary to keep the notes within the space:
- the colon ":" is used to give an explanation, it stands for "for"
e.g. "Framebuffer:flare" is shorthand for "enable Framebuffer
for flare".
- the semicolon ";" is used as "therefore" or "so"
e.g. "doesn't start; use PAL version" means "the game does
not start, so you are advised to use the PAL version (which does)".
some common abbreviations:
- "res." = resolution
- "v." or "ver" = version
- (E), (U) etc. are standard GoodN64 country codes.
- "NTSC" means US, Jap etc
- "PAL" means Europe, Australia etc.
- ? = RDS author was not sure about something!
In addition to using the mouse to move around the Browser (scroll bars, mouse
wheel and buttons), you may find the
shortcut keys
speed up your navigation.
You can sort by any column by clicking in the header of that column - click
once to sort descending, subsequent clicks reverse the direction of sort.
The browser is highly
configurable.